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Q*bert Recreated

Q*bert is an arcade game developed and published by Gottlieb in 1982. It is a 2D action game with puzzle elements that uses isometric graphics to create a pseudo-3D effect. The objective is to change the color of every cube in a pyramid by making the on-screen character hop on top of the cube while avoiding obstacles and enemies.

Recreated using the cross-platform game engine Unity, this Qbert is a 2D Based Game that utilizes game features and assets based on the original Qbert.

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